Game-based brain training for kids and teens, at home

Mastermind Cognitive Training is game-based brain training for kids and teens. It strengthens the skills behind learning, focus, memory, and self-control, with a baseline assessment that shows where your child stands, short game-based sessions that build those skills, and reassessment that shows the growth. The sessions self-level to each child, adjusting in real time to any age or starting point, so the challenge stays right as your child grows.

Build the skills for learning

See where each one stands today, then watch it grow.

  • Staying with a lesson or activity through to the end.

  • Holding directions in mind long enough to act on them.

  • Taking in new material and working through it comfortably.

  • Pausing before responding, and checking work before moving on.

  • Following words and lines with the eyes, the foundation of fluent reading.

Assess, build, and watch the growth

Mastermind works in three steps. A baseline assessment produces your child's Mastermind Learning Readiness Profile, short adaptive sessions build the skills, and built-in reassessment shows the growth over time.

  • One assessment shows where your child stands.

  • It re-runs every 24 sessions, so growth is shown, not guessed.

  • The same measures each time, so change is clear.

Talk to the team

Mastermind Learning Readiness Profile

Learning is most accessible for this student when work has a clear first step and a quick reset when it feels hard, before frustration builds or attention drifts.

Maya R. · GR 4 · Baseline

Support first

Focus & AttentionStarts work and stays with it Emerging
PacingKeeps pace across multi-step work Developing
Response InhibitionPauses to check before answering Developing
Working MemoryHolds directions while working Developing

Build from

Processing SpeedTakes work in at a steady pace Age-typical
Object TrackingFollows information on the page Age-typical
Sample reportAn instructional tool, not a medical diagnosis.

For Homeschool Families

What every homeschool lesson depends on

Mastermind gives your homeschool a structured way to build the foundational skills every lesson relies on, with a clear starting point in the Learning Readiness Profile and documented progress as your child trains.

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A girl wearing headphones works on a tablet at a table at home.

Runs itself

Your child trains independently, at their own level, so it fits the day you already run.

For Families With Students in School

Strengthen what the school day leans on

Not every family homeschools. If your child is in school, Mastermind runs at home, building the focus, memory, and processing speed classwork leans on. It's self-guided, so your child trains on their own, and the Learning Readiness Profile shows where they're growing.

Talk to the team
A student wearing headphones and a backpack uses a tablet outside school.

After the school day

A short session at home, run by your child, that builds the skills classwork leans on.

My son's grades are higher and he isn't getting frustrated with homework anymore. I've tried other brain trainers and this one has been the only one to deliver on its promises.

Damon Huffman Parent and Coach

Grounded in research

A registered clinical trial at the University of Bedfordshire followed 168 children ages 8 to 10 and found significant improvement in attention (p=.017) and in eye-tracking measures of visual control (p=.001): the steadiness that lets a child track along a line of text and find the next one.

Led by Dr. Anastasia Giannakopoulou, lead researcher on the trial, with Dr. Joaquin Anguera, a UCSF cognitive neuroscientist and leading researcher in game-based cognitive training.

Read the Research
Preprint

Virtual Reality and Tablet Cognitive Training Improve Attention and Academic Skills Without Dose Effects

Giannakopoulou A, Gordon AM, Gallen CE, Seaman M, Fedele D, Anguera JA

doi: 10.1101/2025.09.16.676629 ISRCTN75915439 · N=168 · Ages 8–10 University of Bedfordshire · UCSF Neuroscape

Frequently asked questions

The questions families ask first. For pricing and getting started, the team can walk you through it.

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  • What is executive function coaching for kids?

    Executive function coaching helps children strengthen the skills behind learning: attention, memory, processing speed, and self-control. Mastermind delivers this as a platform your child can use at home through short, game-based sessions.

  • How long are the sessions?

    Training sessions run about 15 to 20 minutes, at least three times a week. The baseline assessment takes about 30 minutes. Your child can train independently once they're set up.

  • What equipment does my family need?

    A Meta Quest headset gives the most immersive experience, or an Apple or Google tablet works too.

  • How much does Mastermind cost?

    Pricing depends on your family's needs. Talk to the team and a team member will walk you through the options.

  • Is this the same as a state-required homeschool assessment?

    No. Mastermind's assessment measures cognitive skills (attention, memory, processing speed, and self-control), not academic grade-level placement. It is not a substitute for state-mandated standardized testing where required.

  • Is the Learning Readiness Profile a diagnosis?

    No. It's a clear, objective picture of your child's cognitive skills, not a clinical diagnosis. Many families use it alongside what they already know about their child to better understand how they learn.

Talk to the team

Tell the team about your child and your family's goals, and they'll help you find the right fit and get started.

What the team will walk you through

  • How Mastermind works, and whether it's a fit for your child
  • Getting your child set up on the device you have
  • Pricing that fits your family
  • More than one child? The team can get the whole family set up.

Download the app now to get one learner started. Setting up more than one? Reach out and the team will get your whole family going. Mastermind works best on a tablet or VR headset — the app installs on either.

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Age, what you're hoping to work on, and how you use Mastermind or plan to.

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